My friends Bradley Powell and Curtis Matzke had me on an episode of The Work, a series of conversations with filmmakers in Chicago about our work and challenges as filmmakers. As you can see from the screenshot below, Bradley and I had a lot of fun discussing rejection and developing as writers and finding a voice and a whole lot more!
Epistemic status: This is an attempt to write down what I think I know and understand about suspense — it’s a bit of a work in progress and I’ll update it as I think about it more. I’m writing it down and putting it out into the internet because it forces me to clarify and organize my thinking around this thing which I think is essential and yet often overlooked when it comes to how we talk about how to write.
A story is like a map.
A map is not the territory and a story is not exactly what happened.
A map erases certain features to bring others into relief.
A story is condensed.
Because it’s condensed, it has a POV, a POV about what to include and what to elide.
Ever since reading This is Marketing by Seth Godin, I’ve been thinking a lot about the similarities between marketing and dramatic storytelling.
There’s a flatness to a lot of marketing. It doesn’t move anyone. It looks like marketing (or advertising), but it’s not really marketing. It’s not engaging. It fails to create tension.
Epistemic status: these thoughts are based on a book that I’m still in the middle of. I’m more trying to work out my thinking than I am trying to tell you what to think or how to make movies. Also, I have taken three physics classes in my life and none of them had a lot of math.1
In college I took an intro to physics class. The one memory I have is of the professor looking up to see a kid leaving in the middle of his lecture. In his thick Russian accent, he asked the student “where are you going?” and the student said “I have something important to go to” and with a bewildered look, the professor said “more important than Newton?” and I thought that was just the funniest thing. ↩
At its best, GOT was a beast as rare as a friendly dragon in King’s Landing: it was sociological and institutional storytelling in a medium dominated by the psychological and the individual. This structural storytelling era of the show lasted through the seasons when it was based on the novels by George R. R. Martin, who seemed to specialize in having characters evolve in response to the broader institutional settings, incentives and norms that surround them.
This isn’t meant to be an in-depth review of every single feature. I’m going to share some of the things that I love about Highland 2 (just going to call it Highland from here on out) and a few things that I don’t love.
Screenwriting, as a professional fascination, is built on desires for personal approval that can be as fruitless and full of wish-thinking as gambling-addiction. Screenwriting is not filmmaking, it’s a part of filmmaking, it’s one of the blueprints, but it is not a good litmus test for the quality of a movie, clearly; Studios sign huge checks to great screenplays to then receive the worst Rotten Tomatoes scores in history. The Thunder Road Screenplay received multiple 3/10 ratings on The Blacklist. Yesterday, The Academy’s screenplay library reached out to have it added to their collection. The screenplay for Dunkirk is 70 pages. The only thing (Academy Award Winning Screenwriter) Diablo Cody knew about screenwriting when she wrote Juno was that “the dialogue is in the middle.” It’s ok to suck at writing screenplays if you know what will make a great movie and if you want to understand how people engage with movies in 2018, don’t study the script for Seabiscuit, get a Reddit Account like a normal person.
Another gem I picked up at Austin Film Festival: the crap +1 fallacy.
The fallacy is that you see a bad movie and think that all you have to do to succeed is write something a little better.
It’s a fallacy because you can’t see the myriad reasons why the movie didn’t end up well–the missteps, the studio interference, actor problems, mistakes, and concessions that made a bad movie out of a good script. Your screenplay isn’t competing with the crappy final version of a movie — it’s competing with the good script that got mangled after it was purchased.